@startuml
sprite $playwright [48x48/16] {
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00000000000000000001DFFFFFFFFFFFFFFD200000000000
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}


!define DEV2_PLAYWRIGHT(_alias) ENTITY(rectangle,black,playwright,_alias,DEV2 PLAYWRIGHT)
!define DEV2_PLAYWRIGHT(_alias, _label) ENTITY(rectangle,black,playwright,_label, _alias,DEV2 PLAYWRIGHT)
!define DEV2_PLAYWRIGHT(_alias, _label, _shape) ENTITY(_shape,black,playwright,_label, _alias,DEV2 PLAYWRIGHT)
!define DEV2_PLAYWRIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,playwright,_label, _alias,DEV2 PLAYWRIGHT)
skinparam folderBackgroundColor<<DEV2 PLAYWRIGHT>> White
@enduml